


That last one was easily my favorite because you can throw the ball around to either shoot for a goal or pass to teammates, but holding it also limits your character’s mobile abilities, making it a dangerous role to be the ball carrier. There's also Rocket Ball, in which each team aims to get a hold of a center-placed ball and throw it into the enemy team’s goal. There’s your standard Knockouts Mode, which would be considered the game’s Team Deathmatch, but there are also a number of other interesting modes like Mega Rockets, in which each team fights to capture and defend a specific area for a certain time period (essentially a Control game). In the PVP arenas, each game consists of 3v3 competition. Much of the game is player-vs-player, but there’s a player-vs-enemy game mode too if you want to play lower stakes. The basis of Rocket Arena is a number of team-based battle modes in which groups take on different challenges throughout the game. With a grand number of game modes, maps, and interesting characters with unique abilities alongside their personalized explosives, Rocket Arena certainly has more than enough personality to set itself from the pack.
#Rocket arena player count xbox full#
The game is chock full of characters packed to the gills with rocket-powered ordnance with the intent of sending your foes flying into the stratosphere with explosive momentum rather than fragging them outright. Rocket launchers aren’t just a fun pick-up in this 3v3 competitive team PVP and PVE shooter. That said, Electronic Arts and Final Strike Games’ Rocket Arena has quite an angle to it. In an increasingly packed world of competitive shooters, it’s getting more and more tricky to stand out among the bunch, especially with staples like Call of Duty and Overwatch in play.
